About Me


Hello! I'm a Programmer who wanna develop some interesting game with touching story.
And always studying new design pattern and algorithm.😄
Currently I'm working on my indie project : @MergeRogue.


Tools & Skills:

JetBrains Rider VisualStudio Code VisualStudio 2022 Unity Photoshop C#r C++ Photon


Currently Learning:

DirectX ShaderLab Unreal5 GoDot Blender Html CSS JavaScript Astro


Work Experience

Contents Programmer
Airpass, Hanam, Korea
2021 / 08 - 2024 / 09

- Collaborate with game development team member to develop mini-game by Unity Engine and also Unreal Engine.
- Creating framework for Unity development and manage git repository.
- Test the sensor sdk or packaging one from other collaborating company for other team member.
- Sometimes design game UI.

Graduate and Self-Study
2019 / 10 - 2021 / 07

Have some part-time jobs and self study.

Education

Self-Study
SBS Game Academy .Korea
2020 - 2021

JiLin Animation Institute .China
Bachelor of Digital Media Technology
2015 - 2019

Skills

Revel is the key of life.

Game Programming

Familiar with Unity Engine and Photon - Fusion SDK. Have some experience of Unreal Engine 4 and 5.

Localization

Ability for Chinese simplify locolization.

Online Game Solution

Using Photon-Fusion, Mirror, FishNet SDK for developing online game for Unity.

Unity Framework Generation

Develop some tools for game development in Unity by Unity Editor Script and C# native library Dll.

Optimization

Optimize & Refactor the code and resources in Unity for better performance.

Game UI Design

Design game UI by Photoshop.

Portfolio

Explore my portfolio, where passion and creativity converge to shape enthralling visual narratives.

DonutCrush:
Project developed while working at Airpass.

Description

A cartoon style multi-player mini game developed by Unity and Photon Fusion SDK.

Role

Game logic and process programming.
Scenario and animations for UI.
Http web request(Restful API) for ranking data.
Online and Local multi-play game logi programming.
Sensor communication code.
UI Design for button and title.

RaindowStudio Framework:
Develop framework for personal Unity development.

Description

C# native library developer, Unity script & editor script developer.

Role

Unity develop framework.